Youth 3 ON 3 League Information
RCY3 League Information

River Cree’s
YOUTH 3 ON 3 LEAGUE
March 30 – June 21 2026
( Regular Season + Playoff Tourney)
Cost – $4250.00 + GST
Deposit of $1000.00 required upon registration.
The RCHL began in 2005 and has grown and developed ever since. Our main goal is to provide a professional and positive environment enabling our players to experience an overall positive experience.
The River Cree Hockey League is one such league and is run out of the River Cree Twin Rinks facility.
The RCHL can offer an experience that no other youth recreational league can provide as our amenities are second to none and all in the same facility.
RCY3 2025 SEASON
New: Up to 17 Players on Roster!!!
- League Fees- $4,250.00 + GST
- Adult Officials!!!
- Team Deposit Required- $1000.00 @ Registration (Mandatory)
- Incentives- Pay in Full by February 13, 2026 = $100.00 Pro-Shop Voucher
- HOWIES’ SHOOTOUT CUP!!! (At the end of every game)
- Season Start- March 31st, 2026
- Season End- June 21st, 2026
- All Games Streamed Online
- All Games- Referees Wear Body-Cameras
- 12 Regular Season Games + 2 Playoff Games Guaranteed
- Divisions- All Skill Levels: U9 – U15
- Supplemental Insurance (Included)
- River Cree Casino & Amenities Accessible
- On-Site- THE PRO SHOP
- On-Site- THE CONCESSION
- Jerseys Provided
- Player Gift
- On Site- First Aid
- On-Site- RCY3 League Office
- Conveners (available every game to assist teams & monitor games)
- Timekeeper Provided- All Games
- Team Prizing- Division Champions
- Player of the Month Awards
- League Awards- Top Scorer, Top Goalie & MVP
- Game Format- 3 X 17 Minute Periods
- Overtime (Regular Season & Playoffs)
- Warm-Up Music Provided
- Warm-Up & Game Pucks Provided
- Team Schedule Requests & Blackouts
- Weekday Games Only!! (1 game will be on a weekend)
- Real Time Stats (League Stat)
- Sponsorship- Howie’s’ Hockey
- Social Media- Facebook, Twitter & Instagram
- Bi-Weekly Newsletters & Updated Website
YOUTH 3 ON 3
REGISTER NOW
Get ready for the Spring/Summer 2025 3Y3 Season!!!
Registration opens on December 15, 2025!!!
RULES
RCY3 SPRING/SUMMER YOUTH 3 ON 3 RULES
Official RCY3 Rules | 2026
1.1 FACILITY/ARENA PROPERTY
Any damage to the River Cree Twin Rinks property will be paid for by the individual(s) responsible, prior to participation in any further league games. Non-compliance constitutes automatic indefinite suspension from the League and possible legal action. If the individual(s) responsible cannot be identified, the Team will be removed from the League until damages are paid in full.
1.2 ALCOHOL, TOBACCO & CANNABIS PRODUCTS
Zero tolerance policy on alcohol, tobacco, and cannabis products in the River Cree Twin Rinks. Facility rules will be followed if not complied.
1.3 PERSONAL PROPERTY
RCY3 accepts no responsibility for lost or stolen property. We strongly suggest that no valuables be taken into the River Cree Twin Rinks. Teams are to sign out a key to their dressing room upon entry- vehicle key must be left in lieu.
1.4 COMMUNICATION/NOTICES
All Team representatives/managers are responsible for checking their emails daily when contacted by the league with schedules, updates, newsletters, etc. All concerns are to be directed directly to the RCY3 league manager.
1.5 ACCIDENTS/INJURIES
All accidents or injuries on or off the ice must be reported to the convener immediately. An accident report is to be completed for all injuries.
1.6 TEAM JERSEYS
Jerseys will be supplied by the RCY3 and must be worn throughout the league and season. Teams can supply their own jerseys but must be approved by the RCY3 management- must be a complete set. In the event of a conflict with jersey colours- the visiting team will wear “pinnies” supplied by the RCY3.
2.0 MANAGEMENT RIGHTS
RCY3 Management has the right to suspend or remove players or teams that are not displaying the appropriate behaviour and/or sportsmanship that reflects the image of the league.
2.1(A) ELIGIBLE PLAYERS
Only players registered on a team within the RCY3 League may participate. All team players must be registered by their team’s third game of their regular season (once your 3rd game has been played your roster is frozen). Registration documents will be supplied to team representatives to be completed, and a helmet sticker may be given to players to wear on the back of their helmet/mask for each game. Management can make exceptions on extreme cases.
2.1(B) ELIGIBLE PLAYERS
Player’s ID confirmation can be requested at anytime in the season. Notice will be given.
2.2 PLAY OFF ELIGIBILITY
Players must play in three (3) regular season games to be eligible for playoffs for their team. Back-up goalies an exception possibly can be made with league management approval.
2.3 SUBSTITUTE GOALTENDERS
During the regular season and playoffs teams may use their registered alternate goalie at any time and if needed a substitute goaltender can be added in emergency cases only and the RCY3 management must approve. RCY3 will aid to find a goalie if needed.
2.4 GOALTENDER INJURY
If a goaltender goes to the player’s bench due to an injury, he/she shall retire from the ice, and his/her place shall be taken by an alternate goaltender, and no warm-up will be permitted. This rule only applies when the alternate goaltender is dressed. When an alternate goaltender is not dressed, the injured goaltender will have up to five (5) minutes to recuperate (clock runs). If there is no replacement goaltender, then the game continues with that team playing with 4 skaters. U15 will be an automatic forfeit. During playoffs the RCY3 management has discretion.
2.5(A) ROSTER
Teams must have a minimum of six (6) skaters plus one (1) goaltender registered as paid members on their team. League discretion may make exceptions.
2.5(B) ROSTER (Max)
Teams can carry a roster up to a maximum of seventeen (17) players (strongly recommend including at least 1-2 backup goalie(s). Note- up to a maximum 17 players can dress per game. 16 skaters + 1 goalie or 15 skaters + 2 goalies.
2.5(C) GAME ROSTER (Min)
If a team has less than five (5) skaters for a game, the points are forfeited. The game shall be completed, and ice time used with the referee. Teams can share players if willing to make use of the ice. Opposing team will be credited with a 1-0 win in the standings.
Discretion by league management can be considered.
2.6 ABSENT/NO GOALTENDER
If a team has no goaltender for a game, a skater must play net and cannot go above the defensive zone’s dots in their zone. This will apply to U9, U11, & U13 divisions. U15 the game will result in a forfeit.
2.7 BENCH STAFF
Each team must always have a designated coach on the bench. Parents can assist on the bench with gates or to assist the coach- all staff must be 21+ years of age and sign a waiver form supplied by RCY3 at the office.
3.0(A) LEAGUE STANDINGS
League standings will be determined by winning percentage within the division games only.
3.0(B) TIES IN STANDINGS- 2 OR MORE TEAMS
In the event a tie in the standings (winning %) the following steps will be used to break the tie:
(a)- Best record in head – head games amongst the tied teams
(b)- Most wins overall within division games
(c)- Largest goal differential all season (goals for minus goals against)
(d)- Least goals against all season
(e)- Least penalty minutes all season (average per game)
(f)- Coin Toss
3.2 DEFAULTS/CANCELLATIONS
If a team “no shows”, cancels their game, or cannot field a team as per the rules, will result in the offending team forfeiting the game and their opponent will be credited with a 1-0 win in the standings. Forfeited games will not be re-played.
3.3 RE-TIERING
At the 3 – 4 game mark re-tiering will occur for teams applicable. The RCY3 management will consult with teams prior to re-tiering for their input, but the RCY3 has full authority to move teams for the betterment of the league. Management may move teams sooner.
4.0 PROCEDURE FOR START OF GAMES
Once the Zamboni door is closed the score clock will start running down three (3) minutes. Either the buzzer or official’s whistle will sound with one (1) minute remaining to make PLAYERS aware that the warm-up is nearly complete and to pick up pucks and prepare to line-up for the start of the game. We recommend players stretch off ice prior to going on the ice.
4.1 GAME FORMAT
Games must be completed within sixty-five (65) minutes.
Warm-up: 3 minutes
Periods: 17 minutes (straight time)
Intermissions (1st & 2nd): 30 seconds (each)
Over-Time Shootout (if necessary): 3 minutes
“Gear Halo’s” Shootout- 3 minutes
Handshake: 1 minute
4.2(A) SCORING
After any goal, the team which scored must retreat to the center red line (tag the red line with skate) before attacking/defending. Please note that all three players must cross the red line before they can attack/defend. The third player must hustle back! The team that has been scored on should regroup quickly and break out of their own zone before the opposing team sets up and defends against them.
4.2(B) SCORING
If the team that just scored does not have all skaters clear the red line- a penalty shot will be awarded to the team who was just scored on.
4.2(C) SCORING
Once a goalie makes a “covered save” the referee will whistle the puck dead, and the attacking team must clear the offensive blue line. A penalty shot may be awarded if this is not done.
5.0(A) PENALTIES
All infractions will result in a penalty shot and the RCY3 will follow the Hockey Canada Rule Book.
5.0(B) PENALTIES
On a delayed penalty the non-offending team can score, and the penalty shot is still to be awarded. This is intended to discourage teams from taking penalties and allows teams to safely pull their goaltenders.
5.0(C) PENALTIES
If coincidental penalties are assessed in the same stoppage, each team gets a penalty shot.
5.1 PENALTY SHOT FORMAT
No line changes during a penalty shot. – All players except the shooter on the ice will be asked to go to the far blue line and go down on one knee. The shooter will proceed from the center ice (red line) dot on the referee whistle. The shooting player must attack and take a shot on net. The defensive team can back-check once the shooter has crossed the offensive zone blue line. If a goal is scored, the shooter must clear the red line before his/her team can fore-check. – If no goal is scored the puck is “live”. Rebounds are allowed but passing the puck off to a team prior to the initial shot on net will negate the penalty shot. In the case where multiple penalty shots are being taken due to multiple penalties then only the last shot that is being taken are there rebounds allowed.
5.2(A) PLAYER GAME PENALTIES
When a penalty is assessed, the official assessing the penalty must report the penalty to the scorekeeper who will then mark it on the game sheet via League Stat. All stats will be available “Live” on League Stat.
5.2(B) MAXIMUM PLAYER PENALTIES PER GAME
Four (4) minor penalties per player is the maximum allowed. The player who receives a fourth (4th) minor penalty in a game will be ejected immediately.
5.3 DOUBLE-MINOR PENALTIES
In the Hockey Canada rule book, the following penalties result in double minors: Spearing; Butt-Ending; and Head-Butting. Double minors will be recorded as two (2) minor penalties on the game sheet = 2 penalty shots.
5.4(A) MAJOR/MATCH PENALTIES
Referees will do incident reports on all major/match penalties on the game score sheet. A penalty which results in a Major Penalty or Match Penalty being assessed, shall have one penalty shot plus a goal awarded to the non-offending team.
5.4(B) MAJOR/MATCH PENALTIES
The player who committed the offense shall be ejected from the game. Further suspensions may be handed out at the discretion of the League Management.
5.5(A) MISCONDUCTS
Any player incurring a Misconduct shall be ejected from the game immediately.
5.5(B) MISCONDUCTS
Should a player receive a misconduct in the last ten (10) minutes of the game he/she will be suspended for the next scheduled game.
5.6 MULTIPLE GAME EJECTIONS
Players who receive multiple ejections will be subject to suspension at the discretion of the League Management.
5.7 SUSPENSIONS
Coach/Manager are responsible for confirming suspensions with the League Manager via email. No player can play while suspended. Should a team play with a suspended player they will forfeit that game. NOTE: There are no appeals for suspensions, they are final.
5.8 ABUSE OF OFFICIALS
Will not be tolerated and can result in the offending team forfeiting the game (1-0) in addition to being assessed maximum suspensions. Zero tolerance specific to all players, coaches, bench helpers and fans!!
5.9(A) BODYCHECKING
There is no body checking in any division allowed, but there may be “body-contact” such as pinning, rub-outs, steering, battle for position and 1 on 1s which are permitted. A player who is guilty of bodychecking and becomes a repeat offender during the game will be assessed a Game Ejection penalty, which will be recorded on the game sheet but will not receive a suspension. However, should a player become a repeat offender in receiving ejections he/she will be subject to warnings and a suspension assessed.
5.9(B) ROUGHING/PUNCHING
If a player becomes a repeat offender or, if in the official’s opinion, could pose a danger to other players on the ice then that player will be asked to leave and assessed a Game Ejection penalty. This would override the four (4) penalties rule.
6.0 OFFSIDES
If a team goes offside, on the whistle, the team that went offside must leave the puck where it is and then clear that blue line. All three players must clear the blue line before they can attack the puck.
6.1 ICING
There is no icing.
6.2 CENTER RED LINE
There will be no red line in play at any time. (Two-line pass is allowed).
6.3 HAND PASSES
Hand passes are allowed, please note the difference between a hand pass and handling the puck as laid out under rule 9.1 (a) (C) in the Hockey Canada rule book. Note that a goal cannot be scored because of a Hand Pass
6.4 HIGH STICK- PUCK
Contacting the puck with a high stick will result in a faceoff at the appropriate spot. These face offs will be quick; no line changes will be allowed on these whistles.
6.5 PUCK- OUT OF PLAY
If a puck is deflected out of the rink there will be a normal faceoff in the proper place. If the puck was INTENTIONALLY shot out, a DELAY OF GAME penalty will be called. These face offs will be quick, and no changes will be allowed on the play.
6.6 TIED-GAME PROCEDURE
Tied games shall have a sudden death shoot-out; one (1) shooter per side. No player can shoot more than once until the entire team has shot. This shall continue until a winner is determined OR until the ice time expires. NOTE: This shootout will be dependent on time permitting. Please follow the warmup/intermission guidelines to ensure time at the end for this. If a shootout cannot be done due to ice time, each team will get 1 point and game ends in a tie.
6.7 PLAYOFFS
Playoff structure will be a tournament style format; teams guaranteed 2 games minimum. Always set during the 3rd weekend of June.
6.8 PLAYOFFS TIED-GAME PROCEDURE
When overtime comes into effect on all playoff games. Overtime shall be three (3) minutes 3 on 3. Should the score remain tied after three (3) minutes, then a 3 on 3 shoot-out will commence with the home team deciding which team shoots first. If the score is still tied after the three (3) shooters, a sudden death shoot-out occurs. No player can shoot more than once until the entire team has shot.
6.9 PLAYOFF ROSTERS
Playoff rosters must be confirmed prior to the playoffs.
7.0 MERCY RULE
Should the score reach a differential of six (6), (on the goal that makes it a spread of six (6)) the losing team can put an extra player on the ice and play with up until the game is tied. On the game tying goal, the team which had been skating with 4 skaters must remove the extra skater and the game is to be played at 3 on 3 again.
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- GOAL LIMIT
Players are limited to five (5) goals per game. Anything after that (6th goal) is not counted and defending team starts with puck with the other team touching up the redline- as normal. All divisions are to adhere to this rule.
7.2 GOAL LIMIT
If a player reaches the five (5) goal maximum within the game regulation, they will not be eligible to participate in the over-time shoot-out.
7.3 GOAL LIMIT
If a player reaches the five (5) goal maximum within the game regulation, they will not be allowed to score a (6th goal) in the over-time period for playoffs.
7.4 GOAL LIMIT
If a player reaches the five (5) goal maximum and is assessed a penalty shot- that player will not be eligible to take the penalty shot. The team awarded the penalty shot will be allowed to choose any player in their line up to take the penalty shot.
8.0 Goalie Intentional Puck Cover
In period three anytime a team passes the puck to their goalie from the neutral or offensive zone, and the goalie covers the puck. The other team will be awarded a penalty shot.
Sportsmanship “Code of Conduct” Agreement
All players, coaches, managers, parents, and spectators must abide by the RCHL sportsmanship agreement. Agreements will be shared with managers and coaches prior to the season, and it is their responsibility to share and confirm all included to their team are understanding. Agreement must be signed by manager of the team and their responsibility to maintain their team’s sportsmanship. Discipline including removal from the league and property can be enforced.






